Reißmann, Wolfgang
Preferred name
Reißmann, Wolfgang
5 results
Now showing 1 - 5 of 5
- Some of the metrics are blocked by yourconsent settings
Publication Access status: Open Access , Copyright lawContents Editorial Research Articles Formats as Media of Cooperation / Axel Volmar Thematic Focus: Copyright Law Editorial: The Reference as Part of the Art Form. A Turning Point in Copyright Law? / Dagmar Hoffmann, Nadine Klass The Concept of “Pastiche” in Directive 2001/29/EC in the Light of the German Case Metall auf Metall / Frédéric Döhl Transformative Works and German Copyright Law as Matters of Boundary Work / Kamila Kempfert, Wolfgang Reißmann Negotiating Legal Knowledge, Community Values, and Entrepreneurship in Fan Cultural Production / Sophie G. Einwächter Referencing in Academia: Video Essay, Mashup, Copyright / Eckart Voigts, Katerina Marshfield Re-Use under US Copyright Law: Fair Use as a Best Practice or Just a Myth of Balance in Copyright? / Sibel Kocatepe Reports Grounded Design in a Value Sensitive Context / Volker Wulf in conversation with Batya FriedmanSource Type:Periodical PartJournal:Media in action : interdisciplinary journal on cooperative mediaVolume number:2017,2412 2229 - Some of the metrics are blocked by yourconsent settings
Publication Access status: Open Access , Fan (fiction) acting on media and the politics of appropriationFanfiction is the creative appropriation and transformation of existing popular media texts by fans who take stories, worlds and/or characters as starting points and create their own stories based on them. As a cultural field of practice, fanfiction questions prevalent concepts of individual authorship and proprietary of cultural goods. At the same time, fanfiction itself is challenged. Through processes of mediatization, fanfiction grew and became increasingly visible. Third parties, ranging from the media industry (e.g., film studios) and copyright holders to journalism and academia, are interested in fanfiction and are following its development. We regard fanfiction communities and fan acting as fields for experimentation and as discursive arenas which can help understand what appropriating, writing and publishing in a digital culture and the future of writing might look like. In this paper, we outline important debates on the legitimacy and nature of fanfiction and present preliminary results of current research within GermanySource Type:Article652 394 - Some of the metrics are blocked by yourconsent settings
Publication Access status: Open Access , Media ethnographyContents Editorial Thematic Focus: Media Ethnography Media Ethnography and Participation in Online Practices / David Waldecker, Kathrin Englert, Wolfgang Ludwig-Mayerhofer, Oliver Schmidtke The Story is Everywhere. Dispersed Situations in a Literary Role Play Game / Wolfgang Reißmann Co-operation and/as Participant Observation: Reflections on Ethnographic Fieldwork in Morocco / Simon Holdermann Ethnomethodological Media Ethnography: Exploring Everyday Digital Practices in Families with Young Children / Clemens Eisenmann, Jan Peter, Erik Wittbusch Cooperation and Difference. Camera Ethnography in the Research Project ‘Early Childhood and Smartphone’ / Bina E. Mohn, Pip Hare, Astrid Vogelpohl, Jutta Wiesemann Reports Coordinations, or Computing is Work / Sebastian GießmannSource Type:Periodical PartJournal:Media in action : interdisciplinary journal on cooperative mediaVolume number:2019,1440 284 - Some of the metrics are blocked by yourconsent settings
Publication Access status: Open Access , The story is everywhere(2019)This paper draws on the history and development of digital ethnography. The point of departure is that it is characteristic for digital environments to enforce feelings of being there and not being there simultaneously. Instead of invoking digital exceptionalism, however, it is assumed that mediatised ways of acting sensitise research for the fact that all situations are dispersed in one way or another. Acknowledging the distributed character of situations means accepting their fragmentary and nested character. Using the example of a literary role play game, the paper invites the reader to follow selected interconnections between heterogeneous actors, strings of actions and layers of reality.Source Type:ArticleJournal:Media in action : interdisciplinary journal on cooperative mediaVolume number:2019,1-Artikel_02361 135 - Some of the metrics are blocked by yourconsent settings
Publication Access status: Open Access , Transformative works and German copyright law as matters of boundary work(2017); Drawing on the basic assumptions and mechanisms of German Copyright law and the main problems concerning transformative works, Kamila Kempfert and Wolfgang Reißmann introduce “boundary work” as a praxeological perspective to grasp translations and transformations of copyright law within different social worlds. Using the example of fan fiction practices and the lawsuit of “Metall auf Metall“, they attempt to approach law-in-practice and demonstrate different modes and forms of boundary work. In the case of fan fiction authors, boundary work consists of (unconsciously) translating elements of basic assumptions of copyright law to their own works as well as distancing themselves from commercial exploitation, while simultaneously almost ignoring the factual legal situation. In the “Metall auf Metall” lawsuit, boundary work was performed by changing the balance between ancillary copyright law and artistic freedom and by emphasizing commercial effects as important evaluation criteria. The different boundary works partly converge, partly they are contradictious.Source Type:ArticleJournal:Media in action : interdisciplinary journal on cooperative mediaVolume number:2017,2-Artikel_04347 113
