Citation link: http://dx.doi.org/10.25819/ubsi/2976
DC FieldValueLanguage
dc.contributor.authorWeber, Sebastian-
dc.date.accessioned2020-11-10T11:55:47Z-
dc.date.available2020-11-10T11:55:47Z-
dc.date.issued2020de
dc.description.abstractWith the recent advent of affordable consumer technologies like Oculus Rift and gadgets from other technology companies as HTC, Google, or Samsung, virtual reality has gained enormous popularity. Offering unique characteristics like the feeling of being in a virtual space and a natural interaction with objects in this space, virtual reality has also been part of research as a promising learning tool. However, results in this context are mixed. Using the approach of a systematic literature review, this research scrutinizes these different results and contradictory theories. The outcomes present which theoretical approaches have been taken to explain learning and which factors are essential regarding the design of a virtual space. Furthermore, this research identifies future research opportunities to better understand and unfold the potential of virtual reality for learning.en
dc.identifier.doihttp://dx.doi.org/10.25819/ubsi/2976-
dc.identifier.urihttps://dspace.ub.uni-siegen.de/handle/ubsi/1644-
dc.identifier.urnurn:nbn:de:hbz:467-16443-
dc.language.isoende
dc.relation.conferenceGet together – Think together! - Nachwuchstagung zur Digitalisierungsforschung an der Universität Siegen, 21.04.2020, Siegende
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.sourceRadtke, Jörg (Hrsg.) ; Klesel, Michael (Hrsg.) ; Niehaves, Björn (Hrsg.): New perspectives on digitalization: Local issues and global impact. Siegen: Universitätsbibliothek Siegen, 2020. - DOI http://dx.doi.org/10.25819/ubsi/1894, S. 60 - 68de
dc.subject.ddc004 Informatikde
dc.subject.otherVirtual Realityen
dc.subject.otherIndividual Learningen
dc.subject.otherLearning Theoriesen
dc.subject.otherSystematic Reviewen
dc.subject.otherLiterature Reviewen
dc.subject.otherIndividuelles Lernende
dc.subject.otherLerntheoriende
dc.subject.otherSystematische Überprüfungde
dc.subject.otherLiteraturübersichtde
dc.subject.swbVirtuelle Realitätde
dc.titleExploring the potential of virtual reality for learning – a systematic literature reviewen
dc.typeInProceedingsde
item.fulltextWith Fulltext-
ubsi.origin.dspace51-
ubsi.publication.affiliationForschungskolleg “Institute for Advanced Study” (FoKos)de
ubsi.source.authorRadtke, Jörgde
ubsi.source.authorKlesel, Michaelde
ubsi.source.authorNiehaves, Björnde
ubsi.source.conference-end21.04.2020de
ubsi.source.conference-placeSiegende
ubsi.source.conference-start21.04.2020de
ubsi.source.conference-titleGet together – Think together! - Nachwuchstagung zur Digitalisierungsforschung an der Universität Siegende
ubsi.source.doihttp://dx.doi.org/10.25819/ubsi/1894-
ubsi.source.issued2020de
ubsi.source.pagefrom60de
ubsi.source.pageto68de
ubsi.source.placeSiegende
ubsi.source.publisherUniversitätsbibliothek Siegende
ubsi.source.titleNew perspectives on digitalization: Local issues and global impactde
ubsi.subject.ghbsQGTde
Appears in Collections:Publikationen aus der Universität Siegen
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